Teaching

A room full of attendees to NYCML sit around tables, while myself is standing in front of the room holding up microcapsule paper and explaining what it is.

I teach curricula on accessibility design, informed by my work at the NYU Ability Project and IAAP CPACC certification.

I’ve taught in industry and academia at places like frog design, NYC Media Lab, A11y NYC, Hunter College, the Maryland School for the Blind, and the Andrew Heiskell Braille & Talking Book Library.

Over the shoulder long shot of myself at frog design. Everyone has their heads down sketching their tactile graphics, while a slide on a monitor shows some tips in the background.

Curricula

Nonvisual Soldering Workshop

2.28.2020 – 3.1.2020
NYU ITP

Seeking to learn how we can design curricula to increase access to learning soldering non-visually, we designed and evaluated a nonvisual soldering curriculum with a three-day workshop. We developed recommendations for future workshops: provide tactile and textual instruction and standardize materials.

Six attendees sit at a long conference table at a blind soldering workshop, set up with individual soldering stations that include soldering mats, fans, helping hands, tools, a tactile schematic, and soldering irons. In the foreground, Josh Miele hands a circuit board to an attendee.

Go to Soldering Workshop Details

Nonvisual Arduino
Workshop

12.19.2019
Andrew Heiskell Braille
& Talking Book Library

Wanting to learn how to support teaching electronics to Blind and Low Vision learners, we taught a nonvisual Arduino workshop which revealed the complexities of designing textual descriptions and tactile graphics for Blind Arduino workflows. The findings led to design recommendations for future research to design accessible materials to teach electronics. 

Overhead view of a tactile component diagram of a piezo. On the far left is a small, black piezo buzzer glued to the page. Next to it is an enlarged tactile graphic of a piezo with the anode and cathode labeled. On the far right is an industry symbol of a piezo: a semicircle with two parallel pins extruding from the rounded edge of the semicircle.

Go to Arduino Workshop Details

Museum Accessibility Design Course

1.30.2020 – 5.7.2020
New York University

Co-taught course with Dr. Amy Hurst and Dr. Anita Perr, led reading discussion sessions, assisted with homework assignments and grading, and mentored final project for team that addressed accessibility of artifacts behind glass.

Go to Class Website

Intro to Tactile Design

08.22.2019 – 1.29.2020
A11y NYC
frog
NYC Media Lab Summit 2019
NYU DesignLab
Hunter College

Promoted inclusive design and accessibility awareness by framing tactile design as a useful collaborative tool and use case, provided hands-on experience by inviting attendees to design and produce their own tactile designs using microcapsule paper and a fuser.

Close up of the hands of a group of people gathered around a table, touching a tactile graphic.

DIY Tactile Design

04.29.2020 – 08.16.2020
NYU Ability Project
NYU IDM
NYU ITP
Andrew Heiskell Braille
& Talking Book Library
Maryland School for the Blind

We covered inclusive design basics and applied them to a tactile graphics use case. No longer having access to NYU’s microcapsule fuser, we covered alternative tactile graphic design techniques using found materials to create Do It Yourself tactiles at home. We pressed pencils into paper on top of cutting boards to create reverse tactile graphics and scissors, glue, found objects, and hot glue to create raised collages.

Zoom screenshot of students, faces and names blurred out, holding up their DIY tactile graphics they made with found materials at home.

Intro to Accessibility

September, 2019
NYU ITP

  • The difference between Inclusive Design and Accessibility
  • Models of disability
  • Laws and standards
  • Who is responsible for accessibility?
  • Universal Design principles
  • Co-design and human-centered design
  • Intro to screen readers
  • Web Content Accessibility Guidelines (WCAG) and Web Accessibility Principles (P.O.U.R.)
  • How to apply WCAG 2.1
  • How to write effective alt text
  • Audio description, captions, and transcripts

Talks

Council for Museum Anthropology Virtual Symposium

March 25 – 26, 2022

We shared our research developing new approaches to safely providing accessible content to visitors, as traditional solutions during Covid-19. We defined the properties of a high-quality touch object and outlined the best practices for their safe handling, ensuring access for visitors who learn best through their sense of touch.

PastForward 2021

November 2 – 5, 2021

Shared our work developing accessible and multi-sensory visitor experiences at museums and historic sites across the U.S. at  PastForward 2021. We discussed how auditory, tactile, and smell experiences can remove barriers to information access.

MCN 2020

November 10 – 19, 2022

For MCN 2021, we described our efforts to better understand the challenges and opportunities for sustaining and expanding tactile objects in museums through conducting interviews with 15 museum access specialists from museums ranging in size and location. We discussed the responses from six accessibility experts who identified as blind or low vision to the museums current practices.

Carnegie Mellon HCI Institute

October 5, 2020

Spoke on a panel of Blind Arduino Project soldering practitioners about community collaboration for making and research. We shared how building rapport within Blind making and academic research was critical to offering non-visual skill-building opportunities to community collaborators.

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